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Download the tools you'll need to build your game


We'll be building our MadLibs game using Python, so we need to download a program to help us use it.

We'll be using a free version of Wing IDE to build our game. If you don't know what this means, don't worry - you don't need to know what it is in order to build your game. But if you want to know what it is, try Googling it! To download Wing IDE, follow these steps:

1. Go to http://www.wingware.com/downloads/wingide-101

2. Select the right program:

  • If you're on a Windows computer, click the link under "Windows"
  • If you're using a Mac, click the link under "OS X - Disk Image"
  • If you're running Linux, choose the appropriate download from the options.

3. Once you download the file, click "Run".

4. Open Wing IDE. It should look something like this. If it doesn't look like that for you, play around until it does. Don't worry - you won't break anything.

5. You're ready to get programming!

Task Discussion


  • Fer said:

    I'm comfortable with Eric ide, all the exercises prior to this challenge were written there.

    on Nov. 7, 2013, 4:31 a.m.
  • v4lent1na said:

    I can't use this IDE on OSX Mountain Lion. Alternatives?

    on Sept. 16, 2013, 2:55 p.m.
  • Wouter Tebbens said:

    yes I had a 404 as well. But I suppose I'll find my way.

    One remark, the Wing IDE is not free software, it's freeware that comes with a restricting EULA. I wonder why we don't use any of the free software IDEs available?

    on March 22, 2013, 3:31 p.m.
  • drediamond said:

    Why does the IDE set-up example bring up a 404? 

    on Dec. 2, 2012, 1:04 a.m.
  • amryfitra said:

    Im pycharm user

    on Aug. 21, 2012, 10:44 a.m.
  • Nathan Day said:

    I like (and am comfortable) with Geany IDE.

    on Dec. 26, 2011, 9:30 p.m.
  • Brylie Oxley said:

    What about using the Ninja IDE? Ninja IDE is libre/open source (GPL v3), full featured, and actively developed.

    on Dec. 22, 2011, 1:11 p.m.

    Judith Elaine Bush said:

    Not all platforms are available yet. I look forward to trying it. I've chosen emacs instead.

    on Feb. 1, 2012, 7:54 p.m. in reply to Brylie Oxley

    dvdjaco said:

    I'll give it a try, thanks for the pointer.

    on Feb. 21, 2012, 6:54 p.m. in reply to Brylie Oxley