1.The Blender Interface

Lesson 01 - The Blender Interface

Introduction:

Lesson #1 provides an introduction to the basic Blender interface and demonstrates some of the tools used to maneuver about in 3D space and create primitive mesh objects.

Suggested Texbook Readings:

Read Chapter 1 and 2 of the John Blain "Complete Guide to Blender Graphics" The Blender Interface and Navigation (pages19-48)

Video Tutorials:

01-01 - Blender Default Scene 01-02 - Splitting Joining Extending Editor Windows 01-03 - 3D Editor Viewport Window 01-04 - Blender For Laptops 01-05 - Manuvering Around In 3D Space 01-06 - Blender Controls 01-07 - Mesh Modeling Modes And Viewport Shading 01-08 - Blender Grid - Blender Units And Scale 01-09 - X Y And Z Axis 01-10 - Primitive Mesh Objects 01-11 - Selecting In Object Mode 01-12 - Moving Objects 01-13 - Rotating Objects 01-14 - Scaling Objects 01-15 - Opening Saving Auto Saving Files

PDF Tutorials: yellow submarine
yellow submarine Lesson 01 - 01A - Yellow Submarine

Yellow Submarine PDF Tutorial yellowsub.jpg Yellow Submarine.mp4 Yellow Submarine Complete.blend Yellow Submarine.zip

Exercise:

Using some Blender primitive objects, arrange them to look something like this image. (Variation) - Give the Monkey object a baseball cap.

ex-1

Copyright Notice

copyright Attribution-NonCommercial-ShareAlike CC BY-NC-SA Neal Hirsig
nhirsig@tufts.edu Last Edit: 07/28/12


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