1.The Blender Interface
Lesson 01 - The Blender Interface
Introduction:
Lesson #1 provides an introduction to the basic Blender interface and demonstrates some of the tools used to maneuver about in 3D space and create primitive mesh objects.
Suggested Texbook Readings:
Read Chapter 1 and 2 of the John Blain "Complete Guide to Blender Graphics" The Blender Interface and Navigation (pages19-48)
Video Tutorials:
01-01 - Blender Default Scene 01-02 - Splitting Joining Extending Editor Windows 01-03 - 3D Editor Viewport Window 01-04 - Blender For Laptops 01-05 - Manuvering Around In 3D Space 01-06 - Blender Controls 01-07 - Mesh Modeling Modes And Viewport Shading 01-08 - Blender Grid - Blender Units And Scale 01-09 - X Y And Z Axis 01-10 - Primitive Mesh Objects 01-11 - Selecting In Object Mode 01-12 - Moving Objects 01-13 - Rotating Objects 01-14 - Scaling Objects 01-15 - Opening Saving Auto Saving Files
PDF Tutorials:
yellow submarine
Lesson 01 - 01A - Yellow Submarine
Yellow Submarine PDF Tutorial yellowsub.jpg Yellow Submarine.mp4 Yellow Submarine Complete.blend Yellow Submarine.zip
Exercise:
Using some Blender primitive objects, arrange them to look something like this image. (Variation) - Give the Monkey object a baseball cap.
ex-1
Copyright Notice
copyright
Attribution-NonCommercial-ShareAlike CC BY-NC-SA
Neal Hirsig
nhirsig@tufts.edu Last Edit: 07/28/12