Becky has worked across a spectrum of educational settings: murals workshops with New York graffiti artists; teaching hardware/software courses; to MFA and BFA students at Parsons School of Art, Media, and Technology; offering soft circuitry workshops in New York City public schools; and game design and soft circuit workshops for adolescents with special needs. She is currently pursuing her second Masters, M.S. Ed in Special Education (9-12), and is researching how computational-thinking and systems-thinking, married with technology-based art forms, can serve as a platform for integrated curriculum. Becky explores pathways of data and implications of perception in pedagogy, tactility, and audio/visual experiences. Conceptual domains of her art work encompass subcultures, drawing machines, and feedback loops. The mediums include hardware/software setups, drawings, and soft circuitry. Some recent work have been illustrations with game collective Local No. 12, Metagame a card game about video games, and soft circuitry consultation and fabrication with fashion designer Norma Kamali.